I transitioned to sound design over the last couple of years from a long career in music and audio engineering. I score and compose original music, do sound design, record foley, and handle implementation across a range of game engines and middleware, such as Unity, Unreal, FMOD, and Wwise.
I have worked on indie titles remotely, and I’m great at collaborating with distributed teams and shipping projects independently.
I’ve enjoyed my last couple of years in the industry, building on a decade of experience in audio engineering and live sound for music.
Back in 2022, I co-founded Game Audio India, a community for audio engineers and sound designers across the country to talk shop, learn from each other, and level up their careers together with online and offline activities. You can learn more on this page.
I’m also fortunate to have worked with seasoned game development professionals in India. Here, I’ll let them share their experience working with me: